


I made a GIF between to exports with and without using the 'Transparent Background' option so hopefully it demonstrates it. See the ceiling above my window which was my clue. I say that based onĪ comparison of both images. It appears to remove the background image from the windows, THEN re-render, then export that image. I did a test and found it very interesting and unexpected processing that the CA "Transparent Background" option does. I was talking about the background image being used and you were talking about generating an 3D camera image. So my suggestion is that you use a backdrop with little to no predominant colors or keep the backdrop turned off, then export as a png with transparent background and simple replace the background in an image editor.Īlso, here is a short vid showing sun manipulation and backdrop editing: When you export an image using the image exporter(alt,f,e,p) you have the option to export as a png and enable Transparent Background. This online website works pretty well and it an relatively easy to use interface with some flexibility (orange rectangles).Īh I see the disconnect, MY lack of specificity. I think this can vary a lot based on what parts of the image you make transparent. In our current plan, I have a 7a, 12p, 9p, and midnight from our particular lat/long mid-summer. I did find that rotating the sun did change the 'color casting' a fair amount. png with transparent backgrounds? Batch covert them using the Action? Then open the backdrop specification in CA and choose the new ,png location? Would it be possible to create an Action in Photoshop to convert the. The Backdrops default folder is: Documents > Chief Architect Premier X13 Data > Referenced Files > Bonus Backdrops. I can activate for a month or so if this works. I don't have my Adobe Photoshop account active right now. It takes me nearly no time, just a few minutes The only setting then that I change is the suns angle and backdrop intensity. I never turn down my sun settings, but when you rotate the sun, you will find that it stops illuminating your backdrop depending on the angle of rotation. I still use the backdrop in some scenes but its important to manually rotate your sun. Takes all of 2 minutes and then you aren't dealing with color casting. From there you simply drop in a new backdrop. Yes the backdrop will cast light into your scene, so why not do away with it and export as a.
#Chief architect rendering software#
If people finding this thread really want to improve their renderings it would be a good idea to learn a photo editing software and replace the backdrop altogether. Just thought I would chime in with a couple of thoughts. Rendering Technique > Physically Based > If you hit Define, you should see the Defaults we set earlierĬheck Show Color > Uncheck Show Watermarks > Check Show Shadows > Check Ray Casted Sun Shadows > Check Reflections > Uncheck Bloom > Check Edge Smoothing > Ambient Occlusion = 50% > Lighting > Automatic > Maximum lights =100 In 3D, use an Icon on the Tool Bar > Edit Active View
#Chief architect rendering full#
This brings up Full Camera Specification. Use the Full Camera to create a 3D View > Right click the camera in 2d > Open Object Try this:Įdit > Default Settings > 3D Defaults > Rendering Techniques > Edit > Physically Base (Ray Trace)Ĭamera Exposure = 0.4 > Check - Use Backdrop > Check - Use Ray Trace > Check Refraction > Number of Export Samples = 2500 > Check Cap Live Samples > Daylight Backdrop Intensity = 100 > OK > Sunlight > Check Use Generic Sun > Intensity = 1,000 > Check Sun Follows Camera > OK > Done I'm new to PBR RT or RTRT but I've been working on it. Click on one and then use left and right keyboard arrow to swap back and forth. Also experimenting with how can lights reflect of horizontal beam surfaces (threw up some horizontal soffits as an experiment).Ĭompare tip for below picts. and yes I realize the leafs don't help.Īside: ignore some of the extra brightness of shelf lighting as I was experimenting with lumen and angles. Night in general for me gives me the best feel and in real life that is when we'd typically have guest over and use more accent lighting. See the greenish tint. Here is an example of simply changing "toggle sunlight" between day vs night setting in my PBR render and the differences is dramatic IMO. I cared about room lighting and not unrealistic leaf reflections

The backgrounds and daylight reflections off of them through the window really seemed to have a negative influence. It definitely seems to be related to my backgrounds (one has a lot of trees). * I have 100% seen the greenish tint / cast in my PBR views and it is AWFUL and unrealistic.
